Assignment 2 UI Demo + Assignment 3 Physics Game.

Dynamic water drifting shader based UI.

Controls for Pachinko Inspired Pinball:

  • Space -- Spawn Ball if not alr present.
  • A/D -- Left and Right Flippers.

The settings(gear) icon button can be clicked to reveal the volume slider and the confirm button (Which restores the settings button).

V1.1 Update: More Immersive(literally) text border appearance.

V1.5 Update: Attached the Pachinko exercise upon "Play" so the buttons have more functionality.

V1.9 Update: Upgrade/finalized the Pachinko exercise to meet assignment 3 needs. Reworked UI logic to support multiple loads. Title text tint ping pong.

Updated 8 days ago
Published 17 days ago
StatusReleased
PlatformsHTML5
AuthorDPAvg
Made withUnity
Tagsunderwater

Comments

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(+1)

Very calm and liquidy!

(+1)

So sorry about that,  that version was the half-fixed build I tried to run for the class, a lot of the shaders weren't working, and the settings menu logic wasn't finished. The fixed ver 1.0 is live now.